Multiple hats
Warrant Officers - 1 Main Gun (keep in mind the gunnery one becomes useless with the XXI class), 1 Flak, 1 medic, 1 helms, 1 radio, 1 sonar, 3 repair man and around a 60/40 percent split with Torpedo and Machinest Mate.
Officers - each has 3 quals he can hold
Weaps - Torp/Watch/Gun or Torp/Sonar/Watch
Engineer - Machinest/repair/watch
Navigator - watch/helm/repair or medic
Exec - Watch/Medic/helm
AWEAPS - Sonar/Torp/Machinist
Of course these are suggestions and have worked well for me - the effect of a torpedo qualified officer significantly reduces reload time. It reduces manning on key areas and allows for greater rest, faster response.
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