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Old 04-12-07, 02:23 PM   #31
Onkel Neal
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Join Date: Jan 1997
Location: Cougar Trap, Texas
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Quote:
Originally Posted by DJSatane
Don't you wish chronometer could be fixed in 1.2? I do and I am sure many people in our community does. It should be pretty simple fix considering SH3 chronometer obtains speed by using it. Maybe it will be fixed even though its not mentioned in readme? I surely hope so. I do like the fixes on the list, I just think chronometer fix would make it a great addition and extremly needed one.
Don't take it wrong, they are just having some fun at my expense

Yes, devs are very aware of the Stopwatch/TDC function issue. It was pointed out in testing and I also included it in my Top Ten Patch items memo, as well as my review.

After we have time to test the 1.2 patch, we cn see what we can get fixed in the 1.3 patch, and I will push to have something added to give th elayer an approx. target speed. If you, me and the devs were in a room together discussing this, I know they would agree this is something the game needs (needed from day 1, but, well, ok…)

If nothing else, I would like to see the small button on the TDC that brings up the most excellent STEVENS stopwatch changed so it just gives a text readout of the target speed, plus/minus 10 percent. Would that work?

For now, we will have to use the same method as in SH1: wild ass guessing

Cheers
Neal
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