As it's now been posted on an official European Ubi site, I guess there's no harm in posting the English version.
NEW FEATURES
1. Modified the game rendering to accept FSAA and fixed high resolution
rendering.
2. Added "Volumetric Fog" as a stand alone option, no longer member of the
"Environmental Effects".
GAMEPLAY CHANGES
1. Tuned the submarines efficiency mechanics
2. Fixed the damage model for the Kinposan Maru/Medium Modern Split
Superstructure Freighter
3. Changed the radio message window for a more historical accurate appearance
4. Tuned the malfunction rates for torpedoes. Mk 10 Torpedoes will be more
reliable now, as per historical data.
5. Improved the Periscope/TBT torpedo status panel by making only the
currently loading tube blink, instead of all that are in the queue
6. Tuned the submarines damage model
7. Added a new tuning option for the radio news/music volume ratio
BUG FIXES
1. Modified the game rendering to accept FSAA and fixed high resolution
rendering.
2. Added "Volumetric Fog" as a stand alone option, no longer member of the
"Environmental Effects".
3. Fixed a sound volume issue where some sound volumes were ignored in the
game.
4. Added a new sound volume option, "Radio Volume", that controls the Radio
and Gramophone volume.
5. Removed some crashes in replay and multiplayer.
6. Fixed a bug where refit in friendly harbors would not refit the cannon
ammunition.
7. The "Maintain Current Depth" command (letter 'A') crash was fixed.
8. Position Keeper for negative bearings fix.
9. Fixed a bug where explosions were played in the scene after a load or a
replay even if the explosion took place a long time ago.
10. Fixed the 'invisible monolith' that, if looking at it, will greatly reduce
FPS.
11. Fixed a bug where the difficulty settings of the game were ignored in
multiplayer. The game now starts with the selected settings from the session
page.
12. Fixed a bug where, sometimes, if pressing the Stadimeter button the game
would crash.
13. Fixed a bug where, When hovering over highlatable objects in 3d career
room, the texture would dissapear.
14. Fixed a bug where, when pressing SHIFT+F2 in any 2d page the game would
crash.
15. Fixed the bug in adversarial where the Escort Commander could see your
submarine on the navigation map even if the sub was underwater.
16. Fixed the SD Air Search radar so that it no longer detects ships.
17. Torpedo speed TDC bug has been fixed
Last edited by TDK1044; 04-12-07 at 11:24 AM.
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