04-12-07, 08:51 AM
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#56
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Lucky Jack 
Join Date: Jun 2005
Location: In a 1954 Buick.
Posts: 28,303
Downloads: 90
Uploads: 0
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Quote:
Originally Posted by tater
I selected the hardest setting on starting the campaign, then dropped the realism settings in the office bookshelf.
In this last campaign (I reloaded the game to try and fix CTDs, no joy) I have a huge tonnage for 2 patrols (over 100k since I got Yamato, a CL, and the IJA "escort" carrier (really a plane-ferry) in addition to all the merchants). I have yet to be DCed close at all, though I was happy to hear some of the TF escorts blowing holes in the water, presumably where I used to be. Was not the least bit close, however. Even the merchant convoys have been pretty tame, and I set the 42a campaign layer merchant convoy AIs to "competant" as a bare minimum---and the fleet DDs are set to Veteran, regardless of where they appear in my game. Some elites throw in for good measure. OTOH, I have radically dropped the number of such merchant escorts, I have yet to see more than 1 per convoy, though I have seen a few subchasers.
It's pretty ad, if the weather is stormy, seeing a DD makes me think (in game terms, not reality) that I should surface and sink him. I sneak past instead knowing that I could sink him at will on the surface, which is just wrong.
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I just can not make sense out of this. I have hard set, sail around for over 10 days and get few contacts. I finally nailed three last night. I did see Allied contacts. No warships on this patrol. Two of the merchants I went after on the surface, the both charged me. The third just stopped and took his beating. Random AI aggressiveness?:hmm:
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