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Old 04-11-07, 12:31 PM   #75
Snowman999
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Join Date: Feb 2007
Location: Upper Midwest USA
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Exactly! But the argument is we are not told how bad. Hmmm....big red line, hours to repair.....this looks like I'm being told the game is over. You don't have to hit me over the head.
We probably need to agree to disagree on this one. I think the game is evasive if it's designed as you say, especialy if it's aimed at the prototypical "casual gamer". That guy is gonna be pissed if he's told it's repaired yet he can't even go to PD for five seconds. Given the color-bar system in the DC screen it would be trivial to have a "repaired" component show a red bar or similar to give the player risk feedback. You simply shouldn't have to guess at game-ending damage based on visualk damage that may or may not show depending on your graphics selections. As I said, there was no flooding reported after repairs on the DC screen.

Quote:
As far as the electric motors damaged and repaired but not working, I have to get into this situation before I can comment on it.
This is the issue that makes me think the bulkhead/PH damage issue is not coded to design either. A "repaired" motor that will not answer bells is not guesswork. No Engineer is going to report to the CO that main propulsion is repaired without testing it. Yet the DC scren again offers no feedback except an abscense of any red in the component box.

Aside--did you work at Mare Island? They built my boat in the early 60s.
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