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Originally Posted by KevinB
Hi Subman. I was thinking of getting this game but I've heard reports that the game freezes and there are some bugs, but there is a patch to overcome this.
Did you have any problems with it?
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I'm absolutely loving it - still. Even though some posts claim that it wasn't good near the end - I am near the end and I still love it. I like FPS's though. It has some basic RPG elements though in which you can modify your stats with artifacts you pick up, and of course you can always find better and better equipment.
Its the atmosphere - it has tons of atmosphere to draw you in.
I've never really had a crash, but I've never played without the patch though. I did notice the grphics slowed down a few times, but all you do to fix it is exit to the menu, simply look at the options panel, and then resume the game - took my about 2 seconds to do that the few times I had a slowdown (I call a slowdown to be about 20 FPS).
I guess the point is, if you like a story driven FPS that has a ton of atmosphere and makes you feel like one just one of the people in the game, then this game is it.
If you are looking for a 'pure' RPG (Something we have too much of lately), then you probably want to look elsewhere. I consider STALKER's balance to be near perfect which is why I like it so much. All skill is by you and you alone, so if you want an RPG element, get better with your mouse hand and tactics. Running head first into a guy shooting at you will get you killed - simple as that.
-S
PS. It is not Half Life by the way (I hate pure Linear games like HL2 - outside of some of the scripted events in HL2, HL2 pretty much sucked - you were a mouse in a tiny narrow cage everywhere you went). If you want to ignore the story and go artifact hunting on your own, you have that choice. If you want to play the game in a Linear fasion and strictly follow the story, then you also have that choice. Unlike what is described above, you can go anywhere you want at any time. I would not have found half my rare equipment if I did not explore either. Finding ways to get in buildings that you thought you couldn't get into for example.