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Old 04-10-07, 10:24 AM   #48
Snowman999
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Join Date: Feb 2007
Location: Upper Midwest USA
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Except when damage is controlled in a refit and it magically reappears. It has me unable to play because both my periscopes and guns are destroyed. Oh well, I might have to forego my secondary objective and head back to Pearl.
I only have experience with Midway, but a refit isn't a refit in real-world terms--it's just fuel.

Left Midway two days after the battle in June 1942. Japanese carriers all sunk two days ago, so of course I got bombed by Zeros while in TC, twenty miles from the island. Small damage to multiple components, bulhead damage on after TR, flooding about 25%. Got it stopped, repaired everything, went to PD, started to sink stern first. Three blows and got back to surface, turned around, headed for Midway.

Took "Refit" choice, turned for Japan again. (Note: after refit whole crew on watch but not at Battlestations. Did not set a watch until I went to BS, and came off. Also, occassionally, SH4 seems to repeat SH3's habit of setting the whole watch section except for the OOD. Have had to drag him away and manually put him back in his slot to get him onto the bridge.)

Running for Japan on surface, no damage showing, post-refit. Went to PD. Sank stern first. Went to flank, no engines. Confirmed with outside look that props not turning. Did not blow this time. Was at 1448 feet whn all died.

I agree with others that DC is semi-porked. A DC-repaired bulkhead ought to allow PD pressures. It amounts to a strong kick; not a lot of external force. Regardless, PD should not allow a repaired bulkhead to fail so catostrophically that fatal flooding occurs in ten seconds.
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