I'm not sure if there is a hard rule on depth settings. Obviosly the torpedo should hit between the watterline and the curving part at the bottom. In calm sees even 1 m below watterline should work. In rough sees when the ship is moving up and down, you have to guess, a too shallow setting could cause a hit so far up on the hull that there will be almost no flooding, at a too deep setting the topedo will possibly just run under the ship.
Another thing to keep in mind, if you score several hits on a ship and it starts to list, it is possible that one of the holes will be raised above the water which will prevent flooding.
Last edited by Henri II; 04-10-07 at 10:50 AM.
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