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Old 04-09-07, 07:43 PM   #2
Mush Martin
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Join Date: Dec 2006
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Aircraft shootdowns are a commonplace experience when
testing uberstein I cant help with your equip availability issue
but your aircraft are at the edge of range and flipping in and
out.

the first air attack came in and you and the uflak beat it off
they flew away and started to circle about just at the
edge of gwx visual range. as they circle they brush
in and out of range and when they do the triangle will
change to the radar detector line. litterally an every
day experience with me. I never even really see it
the planes have something like I dont remember
twelve or sixteen points they go through before
they re engage you and while they are executing
the waiting period before reengagement they
weave in and out. on the other hand the
circling about at the edge of range is more real
world tactical doctrine anyway.
this is from airstrike config and I suspect governs the issue
although I have know Idea how they determine
how far away to fly in between fighting sessions.
but if I were designing it i would have ended up
choosing just outside maximum sub aa gun range too.

;[>0] steps between air fighting sessions, 10*Logic Interval(90sec)
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