I always fill all the available damage crew positions. i consider teh damage and use guys with skills applicable to the damaged system. I only use guys with mechanical and electrical skills and attributes. I load up on mechanical skills for most repairs and load up as many electrical guys as possible for sensory systems(radar, antennas, sonar, radios, etc) and for batteries and electric motors.
Im not sure if that all matters, but ive had no problems with the couple of repairs ive needed when I followed that pattern.
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