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Old 04-09-07, 02:13 PM   #11
-Pv-
The Old Man
 
Join Date: Apr 2006
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As I mentioned in my last post, the crew changes at fixed times:
00:00, 04:00, 08:00, 12:00, 16:00, 20:00 military time.

Starting at the hour shif change, the actual change may occur within seconds of the hour, or may change up to 11 minute later. This appears to be a random feature.

I have played for over 100 hours doing a mix of large blocks of real time and large blocks of very compressed time. I have not any failure of the automatic crew management system anything like Jab describes. Something we're not being told, I expect. It's also apparent from your questions about when the crew changes that you're not quite understanding the system. When you say "whole crew asleep" are you talking about all three shifts (I,II,III?) This simply is not possible.
For a whole non-active crew shift to be asleep (the shift with the dark grey highlight is the CURRENTLY ACTIVE CREW) is not at all unusual and SHOULD happen. I strongly suspect you are not understanding the management layout.

In the illustration below, the actual crew row that's active may be different at these specific times for your mission. This is an example.

13:00 (plus 1 second to 11 minutes)
I --- --- --- --- Crew on maintenance and training
II --- --- --- --- Active crew (only crew that will sleep is bridge crew when submerged and very tired.)
III --- --- --- --- Sleeping or in training/maintenance.

16:00
I --- --- --- --- Sleeping or in training/maintenance.
II --- --- --- --- Crew on maintenance and training
III --- --- --- --- Active crew (only crew that will sleep is bridge crew when submerged and very tired.)

20:00
I --- --- --- --- Active crew (only crew that will sleep is bridge crew when submerged and very tired.)
II --- --- --- --- Crew on maintenance and training
III --- --- --- --- Sleeping or in training/maintenance.

This cycle is continuous and does not reverse direction.

These positions change status every four hours at fixed times. Every four hours a different crew shift is active, the next one goes to sleep and the previous one is in training/maintenance. Individual crew members may go to sleep or awake depending on their tiredness.
There is a possibility you are over-working your crew. Do some submerged time and let them catch up. Do not thin out a tired compartment. This makes the remaining crew even more tired. Yes I know you are not managing your crew. Maybe you should step up to your job as captain and do just a little.
I can understand there are players who do not like this feature of the last two Silent Hunter series. I can understand that. The introduction of crew micromanagement in SH3 was at the request of the subsim community to have a more interactive submarine. When you think about it, there are really only four things for you to do:
Navigate
Sink ships
Maintain and progress the crew (so your war effectiveness will increase)
Look at the pretty graphics
Maybe this is not the sub sim for you. On the other side of the coin, since you are playing real time, you obviously have a lot of time to spend. Why not jump in and explore this feature a bit rather than just letting the game play for the computer's amusement?

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