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Old 04-08-07, 06:03 PM   #7
zAmboni
Stowaway
 
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Quote:
Originally Posted by CaptainCox
Cheers man, if you get it right would you mind posting what exactly each bit does in the "Zone" please.
I am not 100% but is this
"Mat 0=data/menu/gui/layout/navigationtools.tga
Crop 0=0.726563,0,0.015625,0.0156252"
related to the area or the actual size of the bitmap or DDS?
I think the Crop line is the same as it was in SH3.

it is related to the actual size of the bitmap/DDS dimensions.
The dimensions of the navigationtools.tga/dds = 1024x1024
The way I read that Crop 0 line is this:

initial x position = .726563x1024 = 744
initial y position = 0x1024 = 0

OK im confused, I have no clue what the 0.015625,0.015625 is for. I have a feeling that the width and height for the element is taken from either the Pos or Zone line.

Speculation:
size of the element is taken from the Pos line
scaling of the element can be tweaked using the third and forth lines of the Zone line

I will test this to find out in a second
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