Quote:
Originally Posted by Pablo
Quote:
Originally Posted by peterloo
No, my bugger
Had it been modeled, then me & you will be dead once a Allied patrol bomber / bomber pops up in the sky in 1943 ~ 1945. They own centimetric rader that locks on you, got your appoximate position and release their deadly payload, and wait to see oil sticks on the surface of the sea (to confirm a kill). Old tactices such as CRASH DIVE or AHEAD FULL+RUDDER 40 degree BOW/STARBOARD never helps you as the fish is a homing monster
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Hi!
Actually, the only thing that will help you is "All stop" since the FIDO has a passive homing seeker.
The only problem is that it puts the player in a very difficult position since you have to "all ahead full" to avoid depth charges but "all stop" to hide from a torpedo. IRL the U-boat commanders didn't have this dilemma because they didn't know about the Allied homing torpedoes....
It could be worse, though - the Allies could have the air-dropped sonobuoys (actually, air-dropped hydrophones) that they had in real life during the war....
Pablo
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Actually, you could outrun a FIDO on the surface, and submerged with a Type XXI (or a Type XXIII). FIDO's only run at about 12 knots.
The pilots using them had strict orders to never drop them on a surfaced boat, as the natural instinct would be to go to flank speed.
Also, FIDO's were only about 25% effective. More often then not, they missed or malfunctioned. Still, that is *MUCH* worse odds for us then a depth charge attack.
Since the FIDO was pretty much just used as an air-dropped weapon, my tactics (if it were included in the game) on sighting an aircraft would be to crash dive deep then switch to silent running and all-stop. That would get you under the (invariably shallow-set) depth charges, and also deny the FIDO the sound signature it needs to home in on you.
This is, of course, with the benefit of knowing exactly what a FIDO is capable of, which the German U-boat commanders didn't have.