I am using blackberry, pardon terse replies until Monday.
I wanted to figure out what compartment mapped to the deck watch so I tagged each piece of equip (not just compartments) with a diff value. I then saved a sub and looked in the save file. I was shocked that each compartment used the exact same value - and one not even from a compartment. I repeated with 3 more subs and ran out of time.
All I am saying is that all compartments use a single value from zones.cfg for crit float. I was not drawing any conclusions so much as throwing out a million new questions... We are not in Kansas anymore Toto.
I now wonder how everything else is mapped.
As for odd damage, I do not think it is related - the saves I have looked at indicate undisplayed hull damage - it just unfortunately has weird ways of appearing to be heavy without flooding - no other compartments have to be showing unrepaired damage when this happens (of course sometimes it does). Damage Control has several bugs I think, but before we get a good handle on it mapping out the variables is neccessary.
Crit floatation is simply the damage percentage at which compartment flooding started in SH3 - I would hesitate to assume it does the same thing in SH4 until I look at a bunch of saves.
I will not be able to test more until Monday night, but I am pretty sure there is more to come now we know zones.cfg is being used in such an unconventional manner.
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