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Those that want 100% historical accuarcy should petition to model the cook, menu planning, food storage and food preperation.
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:p
F4 doesn't simulate piddle pak application, that doesn't make it less of a simulation though. There are very few simulation titles on the market that cater to the "few", the hardcore enthusiasts. Infact i can only think of 3 atm; Dangerous Waters, Steel Beasts and F4.
Although having some simulation aspects, the SH series caters to a much broader audience. Plenty is simplified, or not controllable at all. It's a compromise between reaching as much players as possible with a niche product, and not scaring away an established sea warfare "fan" base. But even for those "who are full of it", that's hardly a major turn down as long as the Devs provide the base and keep the means open for the community to edit game elements. To each his own.