I sank Shokaku with two, one amidships, one forward, trying for under the keel shots. Funny to see a major CV going down after two when a small freighter can shrug 3 or 4 off sometimes but (in a way) it all evens out over time I guess.
In real life examples you can find quite a lot of variation, Lex at Coral Sea took a bomb and two torps and initially survived, only to be taken out by a couple of fuel vapour explosions later in the day.... the only real gripe I think is that the unsual seems to usually happen, rather than being rare events odd things happen quite often. That's probably just a tweak thing , like being sent on the same mission 2 or 3 times on the trot is presumably just some randomisation routine going wrong. (If only it had an extra line of code in there - 'if thismission = previousmission or thismission = theonebeforethat then redo mission_generation')
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