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Old 04-04-07, 04:05 PM   #52
OddjobXL
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Join Date: Mar 2007
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Quote:
Originally Posted by Nats
You cant actually havew a dynamic campaign in a game like SH4 because its very nature means that events will wuickly start to unfold differently from history so making the game not a true reflection of WW2 events.
Actually every historical strategy game ever made has an AI that functions similiar to the AI would in a dynamic campaign on a historical model. History does diverge though, you're right, but as long as it happens in plausible ways that's fine. When the "what ifs" start happening as long as a player can see rational cause and effect behind the mechanics then it's still a historical simulation or strategy game.

Quote:
F4 it can work because its not a historical war. If it allowed you to blow up ships like the Yamato and rule them out of the campaign that would also change history. Its about as good as you can get in a historical campaign, the only alternative in my view would be campaign with the same historical forces but then events unfolding as they happen. That would be interesting to see what would happen if the Japanese had managed to get all the aircraft carriers at Pearl Harbour etc. They would of course still have lost eventually.
Not sure I followed that precisely.
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