About a week ago there was a post about how to at least have two doors open at once.
It involved renabled the old WO command key IIRC inside the command.cfg, then use that to open the first tube, then select your second tube number and use 'Q' key on that only. Now you have two tube doors open and ready to fire, just like in SH3.
Anyone want the mod or data for how to set you Hydrophones sensor depth? I found it a bit annoy having to go to 55 feet from PD of 49 feet, I set it for about 35 feet for a quicky...it maybe good for a mod. Unless this is cheating, I know it was harder to hear long distance sound at shallow water, but seriously the Hydro head in on the bottom of the sub and should be able to hear that destoyer just about ready to run you over.
The actual manual ping at the active sonar station works for real (ping then listen for return Ping), I use a clock ( speed of sound in water) since it run out at 5000 yards, but I measure range to 25000 yards with this trick, and listen to faint contacts.
What is up with the missing damage sounds when diving to deep at crush? I cannot hear the steam, or pipe breaking. Actually, all the sounds are very faint to hear. Very annoying. (there is a file with sound volumes and these files but no time to check what is wrong..seems to be a bugger when they added in the speech for 'Passing Thermal Layer patch 1.1 got in there. one to many spaces disabled the sounds and speech.)
Anyone want me to give you and work on this stuff??
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