Quote:
Originally Posted by flintlock
I'm sure the design decision behind this was one of necessity. Getting SH4 to natively support 16:10 aspect ratios with a wider field of view would have been a major technical undertaking.
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I would be interested to know a bit more about why the devs
did lock it into 1024x768, 4:3 and no FSAA. Out-of-the-box SH3 is locked in 1024x768, but the community hack makes it perfectly playable in other resolutions. I use 1600x1200 with 4xFSAA and 4xAF and it storms along without any problems at all. If a hack could make it work, it can't be that much of a problem so why on Earth did the devs not do the same thing in both SH3 and SH4? Perplexing.
Cheers,
RD.