Well, heres the settings i use in the sim.cfg of my own mod:
Quote:
- ai cannons max fire range from 6K to 9K
- lost contact time from 15 to 30 mins
- visual / enemy surface factor from 400 to 200
- visual / enemy speed factor from 15 to 9
- hydrophone / sensitiviy from 0.03 to 0.04
- hyrophone / waves factor from 0.5 to 0.85
- hydrophone / noise factor from 1 to 0.35
- hydrophone / thermal layer attun from 3.0 to 2.0
- sonar / detecton time from 20 to 5
- sonar / thermal layer attun from 5.0 to 3.0
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These are moderate. Smarter then your stock AI, but not what i would call hard, particurlly with the existance of thermal layers.
Off the top of my head, If you want a harder to lose tin can, then i would (rough figures):
hydrophones:
-change wave factor to 0.95
-change noise factor to 0.20 or even 0.15
Sonar:
- detection time to 1
Thermal layers, id reduce the attunment on both to 1. That ought to give you a heck of a time.