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Old 04-02-07, 06:06 PM   #4
Jungman
Samurai Navy
 
Join Date: Apr 2005
Location: Iowa, USA
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Quote:
Originally Posted by WFGood
I have the files. They may not reproduce very well, but I can try and post it to my personal webpage and let people look at it and take what they will.
Sure. It would be neat for a reference, a real life mod sort of.

It would be nice to reproduce what they really used, if it can be used in game. As the one poster said, they use to count screws to get speed. We cannot do that in game, reliabley.

The equation above, for a specific torpedo type (let say Mark 14 slow at 31 knots) could have a circle wheel were one turns it to the calculated target speed, to match up the calculated AOB, then read off toward the center the given degree offset you would need to fire from your present given target bearing you are observing. OP method.

This does not need the range...it is taken into account when determining the speed/plot method, which I like to do.
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