Yes, as a matter of fact, once a ship was damaged the entire convoy would slow down. Wouldn't that seem to confirm it? There is some parameter set so that the entire convoy slows to the speed of the slowest vessel. So, if I damage a merchant, and it is able to make 3 knots, then the entire convoy slows to 3 knots. It does tend to make it easy to decimate a convoy, but I would assume that it would something rather easy to fix?
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