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Old 04-01-07, 12:40 PM   #35
walsh2509
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Join Date: Apr 2005
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Quote:
Originally Posted by John Channing
OK... Let me see if I have this correct.

You say that if we drive the only company that has even attempted a WWII Subsim in... what... 10-15 years, out of the market then some other company will rush in and start making them?






I think my head just exploded.

JCC
I see your point, but the fear of losing the only people that make a SH, should not allow the company to get away with sloppy work.

Yes as said a million times before, all game have bugs on release. But what are the QC at either the game house or UBI doing? In patch 1.1 press A to level the sub and it crashes the game. How could anyone miss that, either QC never told , no I'll stop myself there. There is no way on this earth that the devs didn't know that 1.1 had this major new bug, that is not only sloppy its totally unprofessional work.

As that old saying goes ! At the end of the day, its OUR fault, the game buying public. Game houses and there publishers know that gamers will jump at the chance to play the "next/next-gen/ground breaking" games, and that is why they can get away with at best sloppy work. They have testers QC, they know when they release these game that the games don't just have mirror quick fix flaws or bugs, they know there are major programming problems and even when like patch 1.1 in fixing some, they have create some even worse. They know this even before they release there patches.


As for if we complain to loudly they will "take home ther ball" and we'll not get to play anymore. Bottom line , game houses and publishers don't make games just out of pure love of , in this case WWII uboats and subs, yes the dev's may have a passion a love of WWII uboats and subst they produce, but bottom line if there was no money to be made these games would not see light of day. Publishers would not touch them, SH will continue for a while yet, because there is money to be made.
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