Quote:
Originally Posted by codmander
to the real sub simulator ! 
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LOL, im sorry man, but after the experience i just had tonight, the REAL sub simulator wil be SH4. Im serious, this game is practically subsimmers dream come true.
I mean, first of all, theres native support for torpedo troubles. Deep runnning, prematuer detionations and even CIRCULAR RUNNING TORPEDO'S is modled in this game. This last patrol, i swear, the fish were pracitcally blowing up as they left the tubes. Others ran and hit their targets, it was really spot on for the torpedo troubles for the US Navy in WW2.
And then.. oh man.. i was doing a night surface attack, being rather pissed off at the torpedos' so i decided to fire the last 4 fish on board at this freighter i had damaged earlier (and had spent a total of 6 torpedos on trying to sink), and guess what happend? That last fish did NOT run hot, straight and normal. It circled around and hit me right in the engine room.
And speaking of damage.. i mean, come on, lets be realistic here, if your pressure hull was punctured, you ceased to be a submersable. Thats the reality, and its modled in Sh4. The bigger the hole in your pressure hull, the more water that floods in. I think this is going to be the biggest adjustment people will have to make. If the devs intentionally did away with the concept of Hull integrity to introduce a more realistic sub damage model.. well, its working, and that my friends is a REAL sub simulator.
So coming back to Sh3? Not on your life, SH4 has its bugs, but im telling you now, its gonna rock something feirce.