03-31-07, 02:57 PM
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#28
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Rear Admiral 
Join Date: May 2005
Posts: 12,987
Downloads: 67
Uploads: 2
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Quote:
Originally Posted by ref
Quote:
Originally Posted by Hitman
Yes and no. At least, as far as SH3 concerns. I did long ago following test: I started a campaign patrol from base and noted how long it took the game to load. Then I went out, deleted the contents of the campaign layers and loaded again the same campaign patrol start date, on an empty world, i.e. only my U-Boot was in the game. Guess what? The difference in load time was nearly unnoticeable!
So I concluded that what was causing the best part of the load time was pressing all graphics and animations into the video & computer RAM.
But I might be wrong in my conclussions, of course. 
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I have a different point of view, I startup sh3 a lot when testing, and I have a clear rnd/scr/lnd layer set, with it the game loads a mission in 30" compared to the 4/5 min. when loading the full stuff, it also helps a lot (the reduced campaign) with high time compression in SH4.
Ref
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exactly.
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