Quote:
Originally Posted by clayton
Have you played SH4 yet? I realize it has a lot of bugs but it is a good change, I think. We could sure use you folks over at the SH4 forum; helping us turn it into the game it's supposed to be. Quite a lot of players have been waiting to return to the Pacific and the mod teams are starting to form there as well. We're just behind the power curve when it comes to reshaping the code. The funny thing is, is that it seems their is a big fight going on as to what is realistic and what isn't. Natural, I suppose! Once that get's sorted out, and the Dev's patch it up, I think we will have a good game. You should check it out!
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Oh I will check it out when I can spare the 50 bucks... and after we finish our current project for GWX.
As mentioned in the first post here... It seems pointless to me to mod SH4 files when they may be changed by an official update. Once all the official updates are released then the door is open.
Regarding all the fussing and fighting in the SH4 forums...
Mate, when it comes to modifying historically based sims... EVERYONE thinks he is an expert.
Well, we will bring our own "experts" and our work/research/and testing will be at least as good as the other guys.
Regarding modding expertise, I can say this: From what I understand of the files in SH4... modding them will be little different than modding files in SH3.
I'm sure the rivet counters will come at us from all angles. Old story there.