Quote:
Originally Posted by MobyGrape
How is sh4 and true widescreen support with proper aspect?
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SH4 does not support true widescreen resolutions or 16:10 aspect ratios.
Essentially, SH4 is still rendered in the dated 1024x768 resolution just like SH3. What the devs have done is to upscale that limited resolution across the entire widescreen and then simply employed a pan and scan. As a widescreen user, what you end up with in the end is an image that is actually smaller than what a 1024x768 user sees. You don't experience a larger field of view that widescreens offer, nor do you enjoy the benefit of higher resolutions that widescreens employ. You do, however, get big blocky pixels upscaled from the smaller resolution that the engine is currently shackled to.
What a shame.