Quote:
Originally Posted by Antrodemus
Was that an informed prediction?
/hopes not...
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I stated this in 2001 when SH2 came out, it still applies today. No sales = no future Silent Hunter. If Silent Hunter 2, which was a noble but crippled game, had not sold well, you would have never heard of SH3, let alone GWX or NYGM. People, in case you have not noticed, no one has made a real sub simulation other than Silent Hunter since 1994's Aces of the Deep. If you enjoy playing a sub simulation, you may want to think before posting a rant about some insignificant annoyance. If you have a criticism, by all means express it, but be reasonable, productive, and supportive. Show a little tact. Make it easy to distinguish your discussion from the spewmonkies who screech and foam like someone choked their dog over every problem, real or imagined. You are working with the dev team, in a partnership of player and developer, to keep naval sims alive. Because that's pretty much how it is, folks.
Just in case someone cannot read between the lines, let me black & white for you: If the game sells, they will consider future projects. If the game does not sale, it's on to Rayman: Raving Rabbits 2.