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Old 03-30-07, 08:57 AM   #50
Floyd
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Join Date: Mar 2005
Posts: 57
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I've always found the design/modelling part of any project way more difficult than
the implementation/programming part. Imagine sitting in front of a white
paper and start to write down all (sub)systems that have to be designed
and "glue" them together (make a model) ... a nightmare.

Well, programming was real fun but it just takes too much time. If you can come
up with 200 lines of code a day (including design and debugging , so a really
optimistic value) and if a project has 200.000 lines of code (so rather small),
it will take you 1000 days or ~3 years of daily work to complete - so better forget it.

We should all enjoy the game, don't curse the devs and hope for a few
patches to fix the more or less annoying bugs. In this sense, happy hunting.
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