You know, I'm about to finish up my 4th semester of work towards a "game programming" degree at a reputable college (I already have a software engineering degree, just getting the extra coursework in), and watching the topics in this forum almost make me want to throw my hands up and walk away. Maybe I should just stick to retro games and mobile game development. Sure as hell there's a lot of ingrates in the simming world.
It's been said elsewhere in this forum. Any game released today -will- have bugs. About the time the game becomes remotely playable, the publishers are getting ansy about the money they're spending on development, wanting to just "get it out there" and see what kind of reception it gets, then gauge how much additional development to pay for based on that. "We can always patch," is an oft-heard mantra, even in business application development, which is where I've been for years.
Silent Hunter 4 is no more or less buggy than any other game I've purchased in the last year or so, and is far more playable than some. To be fair, I've been looking forward to SH4 for some time, so it would take a lot to disappoint me. I love the new interface, now that I'm used to it, and I've been enjoying the interactivity of the world, from contact report responses to the news items fed down by radio. About my only complaint thus far is the lack of historicity of the major pacific naval battles. I searched 30-32N/179-180W(and E) before and during June 4th, 1942, and never once saw a Japanese carrier.