The animated crew and such just will not work "as is"
in SH3.
They can be made to work with alot of hex time thrown at them.
I've started mapping out what I need to do to get a demo
working.
Guns from SH3 are done by changeing the eqp files.
DCRacks in SH3 will not work without a node shift in dats of all SH4 ships that
use DCRacks.
There maybe other nodes that need adjusted also for a true conversion.
Planes on decks of ships (Cleveland for example)
Also need a work around.
And the last pic posted is from SH4 not SH3.
Crew don't appear on deck in SH3.
Why post it?