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Old 03-29-07, 07:35 PM   #58
EmeAzul
US Navy LT
 
Join Date: Apr 2004
Location: Bay Area, California
Posts: 120
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Default Uboat234: Could you Describe the Steps

Uboat234, could you please describe the steps you would take to convert the SH4 Merchant ships into SH3 ships, with wakes and guns firing, etc.? I've downloaded your 4-part files and have my eye on about 17 Merchants that I would like to bring into my game. I'm not that interested in the Navy ships at this time, except maybe the Allied ones.

I noticed you had some comments related to .val files for the Cleveland. So I suppose this would cover the wake issue, but what about making the guns active? Are there some other issues that would also need to be fixed, besides changing the .cfg file to mirror the SH3 model? For example, activating or deleting "the little people", as Privateer put it.

By the way, if you are planning on doing all of these modifications yourself and releasing it to the community, I'll just wait for your usual excellent work. Thanks a lot for your help. EmeAzul
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