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Old 03-29-07, 08:47 AM   #2
Hitman
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As far as I know, there is no specific "AI" file in SH3, but rather the AI behaviour -encoded- is finally modulated through other aspects -modified for good in GWX and NYGM- like: Sensors, visibility, etc.

So I'm afraid it is a large amount of stuff you would need to port.

But if you want to improve Destroyer behaviour with no frame rate loss, then take a look at CB's site: http://www.ebort.com/

Hope that helps
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