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Old 03-28-07, 05:16 PM   #11
joea
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Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
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Quote:
Originally Posted by Ducimus
You have options you know.

a.) Don't use the mod if you don't like it.
b.) delete the bit in the mod you don't like
c.) make your own mod.


There's really no need to make a stink over what people decided to alter. And since i think im the only one who altered SJ radar availablity. Umm early by what, 6 months or so? Big whooope. I just wanted to see how it worked. Espeically since SD radar was so jacked, i wanted both to see WTF was going on. Now i think i may have a decent adjustment for both so they work how they're supposed to - assuming the bloody things dont quit working mid patrol Anyway, don't like it, choose, a, b, or c.
Ummm ok, so you know me and how much I support modders but we're not allowed to state our opinion? I and a couple of others have posted a lot of valuable research links that could help making some interesting mods but it does seem like a lot of stuff is just being copied over from SH3 because a lot is still broken here.

So how can we do some constructive criticism? Are the alternatives just what you gave?


P.S. Six months is a big deal for some...but that's cool.
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