03-28-07, 11:30 AM
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#11
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Stowaway
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Quote:
Originally Posted by tater
I'll make my own mod/tweak, point me in the right direction. The cfg files are easy, and I just realized I can open the eqp files as well. They seem to have bomb types and sizes, is there a master list someplace? Some of us LIKE things to be right, if it was a mod, then people could pick the level they wanted, and install it or not. Pointing out a gross historical inaccuracy in their code is not deserving of a derogatory "realism police" crack. Having huge bomb loads on planes incapable of holding them affects gameplay. I looked at the planes, and they all hold virtually the same loads. That also makes the air attacks boring since they are all the same with different planes.
So it's one thing if the game (or a mod) has a slight inaccuracy in the name of making gameplay work, but 3 1000lb bombs on a plane that was capable of carrying two 120lb bombs---and virtually never even carried those---is way beyond nitpicking. It also goes to the danger of air attack. Strafing by fighters, sure, dangerous enough to a sub. Worried that each of the countless zero horde will drop 3 bombs that were what SBDs dropped on the Kido Butai at Midway (1 per plane), that's crazy. It also might have to do with their behavior of hanging around. If a plane has the proper load, it might make a pass or two, then RTB.
People can chose vanilla SH4, they can also pick and chose mods/tweaks. Help me figure this out, and I'll make an accurate one. Anyone else wants to mod that and make one tweaked for another form of gameplay, that's fine too.
Just trying to make myself useful.
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You have a good attitude because at least you are willing to fix it yourself instead of ranting about other people's unrealistic mods and doing nothing to fix it.
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