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Old 03-28-07, 11:11 AM   #87
AVGWarhawk
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Join Date: Jun 2005
Location: In a 1954 Buick.
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Quote:
Originally Posted by Charos
Quote:
Originally Posted by heartc
Well, they almost got it. Almost. They made one small mistake which however has a big negative effect on the usefullness of the position keeper.

Take a look at the lower dial of the position keeper. You will notice it displays and updates the GYRO ANGLES (just like the green line on the attack map) but instead it should be the TARGET BEARING.
Heartc is on the money.

The position keeper requires fixing.

Easy to see - go to the Torpedo training mission with the cruiser.

If you switch to easy settings you can instantly work out the cruiser is at AOB=80.

AOB will not (should not) vary as the cruiser is on a constant course and so is your sub (North).

But take a look at what the AOB indicator and the position keeper (upper dial) its CHANGING AOB.

It looks like this :

Relative Bearing to Cruiser: 320 Degrees. Indicated AOB = 40 Degrees.
Relative Bearing to Cruiser: 330 Degrees. Indicated AOB = 50 Degrees.
Relative Bearing to Cruiser: 340 Degrees. Indicated AOB = 60 Degrees.
Relative Bearing to Cruiser: 350 Degrees. Indicated AOB = 70 Degrees.
Relative Bearing to Cruiser: 360 Degrees. Indicated AOB = 80 Degrees.


The AOB should not be changing - Someone wired the position keeper back to front.
I'm not sure if I'm reading you correctly here. I set up the PK. I watch the PK and if the AOB starts to increase or decrease, I find speed of the target I dialed in is either too slow or too fast depending on how the AOB changes. Once the position of the target as shown on the PK is not changing relative to what I see on the scope means to me that I have the targets speed darn close to the true speed. At that point I take distance readings to get the distance to target as true as possible. Once within 1500 feet, one quick look and if all looks to be as it shows on the PK. I send the torps. I do use slow setting on the torps, always have. We have found the fast setting on torps is not accurate at all. This is a bug as I understand it.
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