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Old 03-28-07, 04:57 AM   #13
Immacolata
Grey Wolf
 
Join Date: Apr 2005
Posts: 798
Downloads: 3
Uploads: 0
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1) Visual range AGAIN limited to 8000m. You promised!!!! It sucks so much that you can't see a mountain 9km away, just water water water. The game should sport visual ranges at least twice that length.
2) Something seems wrong with Mk14 torpedoes. They do not run 46 knots but much slower on fast setting. This affects accuracy and TDC solutions are erroneous on fast speed settings.
3) Clicking a map tool on Nav map, then clicking another button on the UI bar to the bottom does not automatically remove nav tool function, It merely removes the cursor and your ability to draw.But the tool does not reappear to the right. You MUST right click first to snap out of the now broken drawing mode and then re-click the reappeared tool to be able to draw on the map.
4) SD radar is too good. It pinpoints aircrafts and ships in 360 area up to 30 kms. Wasnt the historical SD radar forward aimed? And wasnt it like 6 miles range max? And it gave only range no direction.
5) Opening multiple torpedo doors.
6) Smoke plumes seem to move at insane speeds from fire. Tone them down to normal speed
7) For some reason many ATI cards have problems with going into their 3d mode (Overdrive) when playing SHIV. (X1900XT model for my part). This independant of Catalyst driver versions. Does SHIV run in a kind of windowed mode that tricks the drivers into ignoring the 3d-speed?

I think the rest of you pretty much said what needed saying,
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