Primary priorities:
1. Speed calc on chronometer
2. "A" Causes ctd.
3. Fix terrible sound, getting a really bad shriecking like a FU`ed Walkie Talkie during squelching after 5-10 mins in the game.
4. Fix TDC 5-10 yards ("Hanging after") Bug, donno quite how to pronounce it.. But it has been mentioned earlier on the forum.)
5. Crew tells me whenever theres a little life boat in the water.. But when a 50000 ton iron monster comes right for me? nope.. Fix.
6. Those numbers which keeps getting repeated.
4. MP games hanging up so much it becomes a PITA.™(Played online with Neal and some other peeps here the other day, Game ctd`s just before I am about to go periscope depth and sink a Ocean Liner, result, I get pissed, Hit the table, 500 buck lcd screen falling down on the keyboard.. So, I believe I am OBLIGED, to say: FIX!)
5. Fix windowed mode (Simply not working no matter how much I restart game after applying changes.) Besides, it`s necessary for mp ™(Because In-Game chat is terrible, 2-4 words at a time?? we use right click message function in hamachi :P.)
Secondary priorities:
1. Radar (Has its own life, working for stupid crew members which never warns me in time, when I use it it doesn`t even turns ON ?.)
2. Fix SH4 multiplayer... :P
3. Fix AA.
4. Fix Resolution.
5. Make torpedo camera alot less demanding, takes away atleast 25 fps when popping up, makes me want to remove it, it shouldn`t even be in the gameplay options, but in the graphics options..
6. Random death of crew members. (Already mentioned
7. Random dmg of sub systems.
heres an well deserved 8: How come I get an entire esquadron of bombers on my pos ASAP when a small jap plane spots me? Japanese plane`s radio`s sucked at that time, many even removed their radio`s. Forexample the Japanese ace Kosai with about 60 kills.. Simply because it just gave them the kinnda sound that I am getting in number 3 in my top priority bug list. They removed it to save weight, and rather used hand/physical signals. If a jap F1M sea scout plane sighted a enemy vessel, it didnt take the chance of using the radio, it went back to base. And reported to it`s commander. And hence it would take a lot of time until a squadron of fully loaded Bettys comes for you.. Which also, I would call a weird decision.. that is.. if American torpedoes were really bad at the beginning of the war.. American uboats wouldn`t be such a big threat either?..
Small stuff:
1. Deck crew of enemy ship getting tossed in the air because of explosions rather then simply getting removed as soon as water reaches them.
2. Enemy AA gun`s actually firing at attacking planes.
3. Tools on attack map.
4. More specific torpedo reloading times ( 4:00 instead of 0/100 ...)
5. Crew dissapearing and spawning at stations, forexample, man deck gun, 2 guys suddenly teleported to it?...
6. Remove spread function if we can`t even fire multiple torpedoes at the same time..
7. Make depth charging a little more.. shaky.. Im sure the boat didnt go to the sides like an American 70s car`s suspension.. Ever seen Das Boot? That`s depth charging!
S! to all
Your friend in the Pacific
RH
Last edited by RedHammer; 03-28-07 at 03:58 AM.
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