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Old 03-27-07, 03:09 PM   #11
Krupp
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Join Date: Nov 2005
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0. Kill the bugs.

1.Hydrophone: Ability to use hydrophones on surface (and in PD depth of course), even for shorter ranges. US Fleet subs used sound watch at night and bad visibility conditions. Ability to lock sonar operator to follow certain targets, not nearest.

2.Submarine damage modelling: Magig word, think how it would happen in REAL life. More permanently destructible thingies. Example: If you bust your scope lenses. Who can fix that out there? Take the lenses from a near blind sonar man's eyeclasses and some duct tape?....

3. Surface vessel damage modelling: Some SH3 mods have managed to do great job so same here if you pls.

4. Radar modelling

5. TDC fix

6. Torpedo failures: If they suffered from it, then we should too.

7. Visibility Range: 20 km like was promised, if I remember correctly.

8. AI sensors (visual)

9. Equipment and machinery malfunctions failures etc. Some crew accidents would be nice to have too.

10. Ability to make markings on the nav map: Ring a bell?
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