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Old 03-27-07, 10:41 AM   #26
clayton
Samurai Navy
 
Join Date: Sep 2002
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Quote:
Originally Posted by AS
It seems we all agree SH4 seems way too simple even at "realistic" settings.

Now while we seem too successful, REAL submariners were TOO unsuccessful in early war historically, so itīs inappropriate to compare our results with the "Aces". I did some research and want to quote some things I found in various books:

"The first contacts with the enemy were cautious and the results were hardly encouraging. The unreality of Fleet Exercises in the 30s, led to an exaggeratd view of the risks to a sub in taking on the ASW forces of the day. Since being "sunk" during an exercise was disastrous to a naval career, sub commanders became a very cautious bunch, preferring TO ATTACK FROM WELL BELOW PERISCOPE DEPTH; AT EXTREME RANGE, BY HYDROPHONE INFORMATION.

AS A RESULT THE FIRST PATROLS OF THE 11 PEARL HARBOR BOATS RESULTED IN THE SINKING OF EXACTLY FOUR ENEMY SHIPS." (from: U.S. Subs in Action, Warships No.2)

Taking these points into account, it seems fair to say that we cannot compare our results with the historical ones in any way unless we start behaving the way they did. (Plus we are somewhat SH3 veterans and have more experience in virtual sub war than real Commanders had in real sub war!)

Just something to think about,

Cheers, AS
Well said!!!

Not many early war skippers would stay at periscope depth just to look and see how well the enemy A.I. is! The more I behave like a real sub skipper would, the more things start to add up. It seems poor or even spotty escort performance was coded in the game to give the appereance of realism. That being said, testing the A.I. by going to the surface in the middle of a convoy, during daylight, should result in your sinking. If it doesn't, then check your realism settings when you get a new boat (hard or very hard) or the escorts are bugged!
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