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Old 03-26-07, 10:06 AM   #445
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The Old Man
 
Join Date: Apr 2006
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Stryker412
"... -Crew voices are higher pitched after coming out of time compression
-Some times periscope depth to the crew is 67ft, which makes it hard to use the periscope. Trying to set the depth manually does nothing, the ship does not rise..."

I think you have an unusual problem related to your system or hardware. This is not the beavior most people have in the game.

"...why can we PING manually but not get the range
since we can't hear the return signal unless we are deep enough for the hydrophone
to work?..."

Set your depth to 55 ft manually and you will have parascope (note- the attack scope sites higher than O scope so that is best for seeing over higher waves) and hydrophones.

"... 3.cant send contact report..."

This might be similar to SH3. In that sim you have to be close to the target (almost within range of being detected) and the target must be part of a convoy. Also, the entire bridge and deck crew must be on station.

"...i was never able to complete any patrol as the game keeps randomly crashing to desktop (patch 1.1), dunno why ..."

Investigate your computer configuration, other programs and services that might be running, spyware, etc. Drivers, hardware compatability. I think your problem is not typical of most players (unless you're using the A or I keys.)
If you have an old or battered keyboard, it's also possible for those to send errant commands to the computer.

"...
Limited fuel ckd.,But full all the time...."

I haven't been able to replicate this error in about 40 hours of play.
I have noticed once you start a campaign (SH3 was the same way) you can no longer see or change the game play settings once you have started the 3D part of the campaign. Easy to forget what you thought you set with all the newness of the game and eye candy demanding attention.

"... Damage model,sinks like a brick, don't need damage control,with no time to repair..."

Try keeping your damage crew on station in combat areas and use Battle Stations when in a fight. As long as you don't take a leathal hit (one hit in a vital area is enough) your repairs will begin faster. Also, choose good crew for the damage station. Below 50% is nearly useless.
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