View Single Post
Old 03-26-07, 03:22 AM   #14
Immacolata
Grey Wolf
 
Join Date: Apr 2005
Posts: 798
Downloads: 3
Uploads: 0
Default

A few observations made with 1.1

1) TDC problems. In short, the TDC both manually and automatically leads shots to the aft of your ship. See this thread

2) Stadimeter seems to result in wrong height, usually too distant. This is noticeable with map contacts on. The stadimeter reports distance signficantly further away than the PK and your ruler on the map reveals

3) Game does not always drop Time compression when ship is spotted

4) Visual range limited at 8000 m for both AI and player

5) SD Air Search radar detects surface targets too

6) Open door bug with torpedo tubes. When you cycle tubes the door close so it is very hard to empty all 4 tubes quickly. Lack of 3d-compartment torpedo computer so you can open tubes from here.
__________________

"The power of the executive to cast a man into prison without formulating any charge known to the law, and particularly to deny him the judgment of his peers, is in the highest degree odious, and the foundation of all totalitarian government whether Nazi or Communist."
- W. Churchill
Immacolata is offline