View Single Post
Old 03-26-07, 12:39 AM   #2
tedhealy
Grey Wolf
 
Join Date: Mar 2005
Location: St. Louis, MO, USA
Posts: 772
Downloads: 13
Uploads: 0
Default

Yup, it shouldn't work like this, but it does. Any files placed in the folder above the events folder will always be played on the radio as background noise. Events in the event folder will play over that.

So if you are playing scripted events from /data/sound/radio sound mod/events/

and you have sound files in /data/sound/radio sound mod/

then they will overlap. This makes making a random music station with scripted news audio impossible more or less until this can be fixed. If you want scripted news events and music, you'll you have to script them both for now it would seem. Or just turn the music into a grammophone pack.

I suggest putting the grammophone static sound in the /data/sound/radio sound mod/ folder. It's just loud enough to let you know you are actually tuned into a station, but it won't be loud enough to drown out scripted audio.

There's another bug with the way the radio stations work for modders. The international date line is one big radio wave blocker. Basically stations made on one side cannot be heard on the other side of the dateline unless you make the station so powerful that the range goes all the way around the world in the other direction and hits the date line from the other side. Which is the way radio washington works with a power of 100000 in the antenna=line.

edit: the international date line thing may not be a bug as I've just now tested a station on the opposite side and I could pick it up at pearl. Very odd.

Last edited by tedhealy; 03-26-07 at 01:48 AM.
tedhealy is offline   Reply With Quote