I agree. When the game is working, it is fantastic. There are some real improvements graphically over SH3. Head for the Philipines if you want carriers. I have made two patrols down there and have 4 carriers, 3 cruisers, 2 DD's, and several larger merchants to my credit. It is making me wonder about the AI a little though. During my first attack I sank 3 carriers, 2 cruisers, and the DD's. The weather was horendous, and I was just following running lights and shooting at whatever got within 300-400 yards. I was only shot at once, and I managed to slip back into the mist to loose them, but I blamed the lack of counterattack on the rain, fog, and large sea state. The second attack, however, was in calm seas at night with a crescent moon (beautiful refletions by the way.) I attacked on the surface. The task force was sailing at 4 knots with 4 CV's, 2 CL's, a Maya, a Mogami, and 8 DD's with a couple of oilers thrown in as well. I thought that a little odd, but when the first 4 torpedoes slammed into the Shokaku, the TF continued on without even changing speed. I made my second attack sailing surfaced 1100 yards from an Fubuki which ignored me completely. I managed to get my last 2 MK14's into the side of the Hiryu which limped off. I know we bungled it during the first few months of the war along the Atlantic seaboard, but I had no idea the IJN was so poorly trained as well.
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