This is all by design, In SHIII being able to buy your next u-boat and chuck on any & every conning tower was quite gamey.
The approach that you receive your new commissioned submarine based upon how successful/lucky you have been etc is a great step in the right direction of a simulation with a role playing aspect.
As can be expected, a new submarine may or may not have all the latest gadgets, again, I like this as it will certainly make you pause and think about if you should trade in the old and faithful for the new and shiny :rotfl:
Another of the new features in this area is that when a new upgrade is available and you do not get it based upon chance, you can of course use your renown to attain it. But the cool part is that after a certain period of time the now not so new upgrade is available free of any renown cost.
This I think is a great improvement as it makes renown, which is attained through success, feel like you have influence. While the new system also allows a not so successful commander to also attain all the upgrades that were available just that he has to wait longer.
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