Quote:
Originally Posted by Chiller1064
Like I said, I've been there and it is very difficult to have to draw a line on the calendar and say "The game has to go NOW- even though it's got known issues".
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personally I like SH4, i think the Devs did a fantastic job, the character models are great, the team did an amazing job with the time constraints they faced.
BUT that being said...
i would MUCH rather the game was delayed another month... or two or three, instead of receive it on the deadline and have vital parts of the sofware not work at all. At some point, the guy who draws the big X on the calendar has to come to a realization that he can deliver a visually appealing program with a load of eye candy that a fair percentage of it doesnt work -OR- he can give the customers what they want, which i think i speak for everyone here when i say most of us want at least the following three things...
1. Compartment Interaction with the buttons and dials and guages
2. More compartments not less (WTF?)
3. at least SOME level of interaction with the crew.
i can do without the light shafts and the rocks on the sea floor business if it means more immersion and realism into the day to day business of running a sub. I - and most players - want to feel like we are IN a movie... not like we are WATCHING one.
The pros and cons of SH4 are about even
on a scale of 1 - 10 i would still give it a 7.5 or 8 which IS NOT THAT BAD.
i dont think a slight dissapointment in the initial product should reflect that the customers dont appreciate it.
i
think i speak for most of us here when i say that we appreciate the hard work of UBI and the Devs... BUT we can be patient for another month or two if thats what it takes to turn out quality.