MikeJW, I tried your tip of moving the waypoint a bit - didn't do nothin'

Navigator just sat there with his thumb corked firmly where it don't belong... At least if I reset the speed, then click the "resume course" icon things go back to where they should be. Don't remember this happening in SH3. Guess I'll get used to it though
Nefarious, don't think I've seen that crew fatigue bit yet after loading a save game. But I did see something worse, was crusing along at max time compression with telegraph at Ahead Full. Got a "Ship Sighted" warning, by the time I pounded the "-" key back to 1:1 time so I could deal with it, I was submerged at max depth, batteries almost totally flat and CO2 so high the crew was suffocating.
Naturally I did
not order a dive, must have been my worthless XO

Needless to say, I wasn't pleased at all - I'd like the sim to go to 1:1 time
any time something happens that needs my attention, so I can decide what needs to be done. It
does go to 1:1 if a message comes in, but apparently does not if ships are sighted? I think I saw a post telling how to fix that in a .cfg file but I can't find it now.