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Old 03-24-07, 06:58 PM   #1
Stene
Swabbie
 
Join Date: Aug 2005
Posts: 6
Downloads: 14
Uploads: 0
[REL] Ship ID assistance by WO

It's small, but it's still a mod....right?

I don't mind using manual TDC, but I do miss my ship-id sidekick WO.


So I came up with the following solution:

Edit Ordersbar.cfg
(...\Silent Hunter 4 Wolves of the Pacific\Data\Menu\cfg\ordersbar.cfg)

Edited the three lines in the middle (started with ;Button7Commandxxxx)....like this:

.......

;Button6Command=Lower_whole_obs_periscope
;Button6IconRowColumn=3,6
;Button6Tooltip=5627

Button8Command=WP_Identify_target
Button8IconRowColumn=3,7
Button8Tooltip=ID Target

Button5Command=Recognition_manual
Button5CommandToCheckIfIsEnabled=Is_AnyPeriscope_c amera_station_Active
Button5IconRowColumn=3,8
Button5Tooltip=5629

........


This gives you a button in periscope and UZO view, that makes the WO ID-ships for you just like in SH3.

The icon used is intended for the not so implemented WO_calculate_solution function. (Can be edited in ...\Data\Menu\Gui\Layout\hud.dds).

PS
If you would like to assign a key to this command; edit command.cfg like this.

[Cmd343]
Name=WP_Identify_target
Ctxt=1
MnID=0x3F130002
Str=1073
Key0=0x49,Cs,"SHIFT I"





Now there's just 999 things to fix, then SH4 will be as good as GWX-SH3.......



Stene
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