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Old 03-24-07, 12:17 PM   #23
castorp345
Sonar Guy
 
Join Date: Apr 2005
Location: People's Republic of Cambridge
Posts: 379
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Quote:
Originally Posted by CaptainCox
Sorry that I did not answer before, been busy doing a "RADIO" mod...coming up in a few...
no worries and 'am eagerly looking forward to your radio mod!

Quote:
Anyhow ok, yea the Imperial are bigger cause they are simply bigger 1m=1.09361329833771 yr so I simply had to make the Alpha channel bigger in order for it to match the ruler in the game. To take away one step would not work I think I could try but later...

'So in short the files for Imperial are a bit heavier due to the actual size of the graphics.

Do you have the DDS plug in from Nvidia? you should be able to open them with that, I can. Regarding the converting and compression...man I CAN'T remember. I will have a look later. But basically its just using the Alpha channel.
'k, sounds good.
i don't have the nvidia plugin but will make sure to get it!
('been using irfanview to view .dds files and ddsconverter to manipulate them in bmp format)
thanks for the tip and the mod!

cheers
hc
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