I agree with your observations.
So little has been done in parallel with SHIII. The torpedoes selection is lacking.
Damage control doesn't seem to work for me in my game. Sat at the botom at 32 ft zero propulsion and tried to have crew fix engine / propeller shaft / rudder transmission... no dice and nor progress.... The convoy above just sailed awa an I was stuck going the wrong way with no measurable speed...
The game continues to cause my mouse to lag and jump and freeze. My spec's should bee ok with an AMD 64 2 GB memory, lots of virtual on a 500GB HD with less than 15 GB in use... Video is a NVIDIA 5700 with 256MB... is the video card the culprit.. using a MS Intellimouse Optical..
Just seems this game was made only for the cream of gammers and I thought I had a decent system..
I agree it's a great base system to have the modders fix /tewak / repair...
Why did UBI decide to change so much... SONAR operators used passive DF on US subs..
Just gripes me that H doesn't go to sonar station, A doesn't check dive or ascent, you have no sense of your Periscopes distance above the waterline, etc etc.
Guess I'll be checking for a new video card... Anybody got a list of the cards that are good for this game?